pub struct Border {
pub style: BorderStyle,
pub width: f32,
pub color: Option<Color>,
}Expand description
One border edge: its style, its width and its colour.
The colour is what border-color set, and None is
currentColor: the element’s own color, whichever order the two
were declared in.
Fields§
§style: BorderStyleHow the edge is drawn.
width: f32Thickness in points, whether or not the edge is drawn.
color: Option<Color>What it is painted in, or None for the element’s color.
Implementations§
Trait Implementations§
impl Copy for Border
impl StructuralPartialEq for Border
Auto Trait Implementations§
impl Freeze for Border
impl RefUnwindSafe for Border
impl Send for Border
impl Sync for Border
impl Unpin for Border
impl UnsafeUnpin for Border
impl UnwindSafe for Border
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.