pub enum GenericFamily {
Serif,
SansSerif,
Monospace,
}Expand description
A generic family keyword, as in CSS.
Variants§
Implementations§
Trait Implementations§
Source§impl Clone for GenericFamily
impl Clone for GenericFamily
Source§fn clone(&self) -> GenericFamily
fn clone(&self) -> GenericFamily
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GenericFamily
Source§impl Debug for GenericFamily
impl Debug for GenericFamily
impl Eq for GenericFamily
Source§impl Hash for GenericFamily
impl Hash for GenericFamily
Source§impl PartialEq for GenericFamily
impl PartialEq for GenericFamily
Source§impl Serialize for GenericFamily
impl Serialize for GenericFamily
impl StructuralPartialEq for GenericFamily
Auto Trait Implementations§
impl Freeze for GenericFamily
impl RefUnwindSafe for GenericFamily
impl Send for GenericFamily
impl Sync for GenericFamily
impl Unpin for GenericFamily
impl UnsafeUnpin for GenericFamily
impl UnwindSafe for GenericFamily
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T, using the provided data to resolve any offsets.